If you come across any issues with these changes, please post a comment in the forum. We may still need to sort out some small things, but most everything is in place now.
L4D2 BEST SOURCEMOD PLUGINS DOWNLOAD
There are immediate links at the top to download the latest build for your OS, as well as other recent builds displayed below with information about the changes in that build over the previous one. The old Downloads and Snapshots pages have been merged and now contain more useful information than before. 2010 Custom L4D2 & TF2 Wii box art cover.
L4D2 BEST SOURCEMOD PLUGINS SERIES
The TF2 series is a mid size snap-acting switch that features a broad range of operating forces, a wide variety of actuator styles and ratings of up to 10A. (The newer v1.6 API is now used for The Ship and Source SDK 2006 mods). BLU teams objective is to push a cart holding a bomb along tracks to the RED teams base. Some of the recent, potentially-breaking changes in the Dev branch include support for Source 2, support for 64-bit dedicated servers, and removal of the old v1.4 "ep1" plugin API. Major releases with potential API breakage will still occur and will still have release notes, along with continued updates even after the branch is considered to be stable.
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Instead, we're going to continue to make an effort to keep the stable branch stable, and better relay information about what has changed in each build. There won't be any more "point" releases (1.10.7, etc). Metamod:Source, like SourceMod, is now officially on a rolling release cycle. L4D2 Hidden Ability Hints - Alerts players to enabled abilities with hint text 1.6b. The Dev Builds page now points to the brand new 1.12 branch. L4D - L4D2 Basic Player Kill Stats - Stage and Campaign Kill Tracker. The Stable Builds download page now points to 1.11 builds, although 1.10 ones are still available and linked here for the moment. Updated AMBuild dependency to version 2.2.Removed support for plugins using the "Core Legacy" API.Ported Episode 1 build from Core Legacy API to Core API.Added 64-bit support for games with supported 64-bit dedicated server versions, including 64-bit support in SourceHook.(Currently broken due to other game changes since then).
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Added support for the following engine variants: Source SDK 2013, Blade Symphony, Insurgency, Contagion, Black Mesa, and Day of Infamy.Fixed linking errors with some compilers when MM:S plugins call functions in tier1 interface.h.Users have been using MM:S on those games for years now in some cases.īelow is a list of what's new in the 1.11 branch compared to 1.10. There are no new features beyond additional game support. This is mostly a maintenance release with under the hood changes. The MetaMod:Source 1.11 branch has now been declared the new stable branch.